Having the ability to consistently draw upwards of 3+ cards per turn will put you on the track to win the game
The unique sets mean these cards aren't legal in standard decks but are perfect for Magic 's Commanders decks
, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game
Living up to the Dragons half of this crossover set, Adventures in the Forgotten Realms packs a lot of heat from the flying beasts, with at least one from each colour represented
That being said, I think its slightly better than Deadly Dispute because it costs one mana instead of two, which can make all the difference in a game
Morph on the other hand, is almost exclusively found on creatures, their face down form does not have ward, and their costs can be different than their front face's mana cost